I am a sound artist and designer focused on creating playful,
emotionally resonant interactions through ambience, audio systems
and interactive experiences. My practice spans ambient music,
abstract animation, and audio hardware design -
with a strong interest in inclusive, sensory focused design
and the role of sound as a tool for intuitive, creative engagement.
This site (Playpatch) is where I document and host my projects.
Additionally, I am preparing for a Master’s Degree Research Project at the Glasgow School of Art - which Playpatch will be the name of.
During which, I will host a number of focus groups, forums and events
in order to assess where audio technology designers are failing to include
margin users. Then - co-design a series of control methods for a
modular synth system that are cognitively and physically engaging and accessible.